Welcome to Radio Liferay, a peek into what is going on in Liferay from the people doing it themselves.
Radio Liferay Episode 58: Jorge Ferrer continued
Two episodes (or an eternity) ago, I spoke to Jorge Ferrer, Liferay's VP of Engineering. We didn't have enough time to finish the conversation, so we continued a while after - and then I buried the recording /o\. Anyway, apart from it being still from "before the release of the current version", it's still relevant stuff, I feel bad about missing to post it. Check for yourself - here it finally is.
We're talking about these (and more) topics
- Microservices vs Monoliths
- Buzzword or breeze of fresh air?
- DHH The Majestic Monolith
- Approach this technology option like any other
- If you can't build a monolith, you are probably getting an even bigger mess if you approach microservices
- Milen's presentation: Microservices and Modularity or the difference between treatment and cure (or on youtube)
- Shortly before the release many modules were moved around and renamed. We talk about the reasons and what this meant for the translations
- What's the meaning of "Feature-Complete"?
- A lot of Feedback starts to come in during the Beta Cycle
- Nitpicking on the Beta Criteria: JBoss and Upgrade Routines
- Lookahead on the next episode on Performance Tuning
- Releaseplans (of course, I could have retrofitted an exact release date...)
- What's it like to be hired into Liferay Engineering?
- office envy
- shared spaces, decoration, own desks, separate working environments, inspiration, agora
- Is it forbidden to write Javadoc?
You'll find this episode - and make sure that you don't miss any of the future episodes - by subscribing to http://feeds.feedburner.com/RadioLiferay. You can also subscribe on itunes.: Just search for "Radio Liferay" or just "Liferay" in the podcast directory. Make sure to write a review for the podcast directory of your choice - or find everything about Radio Liferay on radioliferay.com.
Or just download the MP3 here
Radio Liferay Episode 45: Bryan Ho on Design and Ray
I had a short meeting with Bryan Ho, Lead Graphic Designer at Liferay - With that role it's obvious that we're bridging the audio/visual gap again: A very visual topic in an audio only podcast. But if you're not driving while you listen to this podcast, you can click the links from the shownotes and browse through the archives.
Apart from being the creator of the Radio Liferay Logo, Bryan is the creator of "Ray's intergalactiv adventures". You can check out this series at https://www.liferay.com/ray.
- The history of Ray: He is an "old" mascot, has been around on the very old website
- Bryan started to get involved with Ray for a T-Shirt contest in 2010 and continued to draw him
- How Ray's intergalactic adventures were started (Shoutouts to Paul Hinz and Martin Yan)
- At Devcon Bryan created a lot of variations on Ray "on demand". You can find several of them on the flickr stream from that event.
- Luckily, Bryan keeps Ray around, for example on community T-Shirts, even though the cartoon series is currently on hyades.
- And other things that the design team works on (Website, Events, improve overall visual appearance)
Here's Ray listening to Radio Liferay:
You'll find this episode - and make sure that you don't miss any of the future episodes - by subscribing to http://feeds.feedburner.com/RadioLiferay. You can also subscribe on itunes.: Just search for "Radio Liferay" or just "Liferay" in the podcast directory. If you like this, make sure to write a review for the podcast directory of your choice - or leave your feedback on www.liferay.com/radio.
Or just download the MP3 here: