The Process
Currently, the BugSquad team is in the first phase of working with the upcoming Liferay 6.2 release. For this release, BugSquad has been split into two phases.
Phase 1
The first phase of the program involves reviewing the new Liferay Features (such as Recycle Bin, Application Display Templates, and others), with the goal of identifying any usability gaps, or other issues that would be encountered if this were released as-is. Team members are issued a standard set of learning guides, and a simple procedure to exercise functionality. With minimal or no documentation, this means that the intuitiveness of the User Interface is well tested. Members provide feedback in the form of annotated notes, and Liferay Engineers work directly with the team members to resolve misunderstandings, file bugs or improvements, and generally seek to understand the comments provided, and hopefully coming to a shared understanding of how best to improve the product.
Phase 2
The second phase of the program involves downloading and trying an upcoming Release Candidate build for Liferay, and finding (but not necessarily fixing) bugs. If issues are known and identified before the final release, they have a good chance of getting fixed! A win-win situation all around, and the team gets some hands-on Liferay experience, and valuable networking with other community members and Liferay staff. If you're interested in participating, contact community@liferay.com.