Iacopo Colonnelli 6 年之前 Well, I add a link to my blog post (https://web.liferay.com/it/web/glassofwhiskey/blog/-/blogs/blueprint-and-osgi-fragments-for-granular-module-extension), where I explain how to use a combination of OSGi Fragments and Blueprint specification to override Components avoiding unnecessary code and resources duplication. Hope it can help someone 请登录以投票。 以……回复 取消 David H Nebinger Iacopo Colonnelli 6 年之前 Thanks Iacopo! A cool reference to Blueprint, too. So far I haven't really had a need for blueprint, but I may have to give it a further look... 请登录以投票。 以……回复 取消
David H Nebinger Iacopo Colonnelli 6 年之前 Thanks Iacopo! A cool reference to Blueprint, too. So far I haven't really had a need for blueprint, but I may have to give it a further look... 请登录以投票。 以……回复 取消
(你) 6 年之前 [...] I have been working on adding CKEditor plugins to the Alloy Editor in Liferay DXP and figured I would share what I found. Specifically I was trying to add the YouTube Plugin. There are some... [...] Read More 请登录以投票。 以……回复 取消
Abhishek Jain 5 年之前 Thanks David, I overrided a class in dynamic-data-mapping-service module through this blog....very very useful indeed.. 请登录以投票。 以……回复 取消