Iacopo Colonnelli Il y a 6 années Well, I add a link to my blog post (https://web.liferay.com/it/web/glassofwhiskey/blog/-/blogs/blueprint-and-osgi-fragments-for-granular-module-extension), where I explain how to use a combination of OSGi Fragments and Blueprint specification to override Components avoiding unnecessary code and resources duplication. Hope it can help someone Veuillez vous identifier pour voter. Répondre en tant que ... Annuler David H Nebinger Iacopo Colonnelli Il y a 6 années Thanks Iacopo! A cool reference to Blueprint, too. So far I haven't really had a need for blueprint, but I may have to give it a further look... Veuillez vous identifier pour voter. Répondre en tant que ... Annuler
David H Nebinger Iacopo Colonnelli Il y a 6 années Thanks Iacopo! A cool reference to Blueprint, too. So far I haven't really had a need for blueprint, but I may have to give it a further look... Veuillez vous identifier pour voter. Répondre en tant que ... Annuler
(Vous) Il y a 6 années [...] I have been working on adding CKEditor plugins to the Alloy Editor in Liferay DXP and figured I would share what I found. Specifically I was trying to add the YouTube Plugin. There are some... [...] Read More Veuillez vous identifier pour voter. Répondre en tant que ... Annuler
Abhishek Jain Il y a 5 années Thanks David, I overrided a class in dynamic-data-mapping-service module through this blog....very very useful indeed.. Veuillez vous identifier pour voter. Répondre en tant que ... Annuler