Iacopo Colonnelli Vor 6 Jahren Well, I add a link to my blog post (https://web.liferay.com/it/web/glassofwhiskey/blog/-/blogs/blueprint-and-osgi-fragments-for-granular-module-extension), where I explain how to use a combination of OSGi Fragments and Blueprint specification to override Components avoiding unnecessary code and resources duplication. Hope it can help someone Melden Sie sich an, um auf diesen Beitrag zu antworten. Antworten als... Abbrechen David H Nebinger Iacopo Colonnelli Vor 6 Jahren Thanks Iacopo! A cool reference to Blueprint, too. So far I haven't really had a need for blueprint, but I may have to give it a further look... Melden Sie sich an, um auf diesen Beitrag zu antworten. Antworten als... Abbrechen
David H Nebinger Iacopo Colonnelli Vor 6 Jahren Thanks Iacopo! A cool reference to Blueprint, too. So far I haven't really had a need for blueprint, but I may have to give it a further look... Melden Sie sich an, um auf diesen Beitrag zu antworten. Antworten als... Abbrechen
(Sie) Vor 6 Jahren [...] I have been working on adding CKEditor plugins to the Alloy Editor in Liferay DXP and figured I would share what I found. Specifically I was trying to add the YouTube Plugin. There are some... [...] Read More Melden Sie sich an, um auf diesen Beitrag zu antworten. Antworten als... Abbrechen
Abhishek Jain Vor 5 Jahren Thanks David, I overrided a class in dynamic-data-mapping-service module through this blog....very very useful indeed.. Melden Sie sich an, um auf diesen Beitrag zu antworten. Antworten als... Abbrechen