DevCon2013 Session Notes - Gamification - Hype or Awesome
Do customers really want it? You can't guarantee quality - sometimes you sacrifice - gamification is a means to a goal - should not be the END goal.
Context-sensitive gamifications: e.g. VLC beginniner/intermediate/advanced
E-Learning is a great place for gamification.
Social Media Teams for telecoms - self-monitoring -
Redtree uses social equity OOTB Liferay
Benefit/Motivation: Recognition by peers
Physics dept gamification: if you have a bad test score, you can only ask simple questions and answer simple questions. teacher can also promote.
small bank in georgia - innovative with gamification. There was a gamification strategy in effect (as it was used to attract new clients), and other for loyalty.
problem: you tend to not make others as enthusiastic as others. you need a balance between game and obtaining your goal.
make it easier/accessible
Maarten/Sander Bilo - Volunteered for gamification (yay!)